I graduated from the University of Maryland Baltimore County in May 2015 with a Bachelor of Science in Computer Science. My emphasis is in game development. After graduation I interned with Oxide Games for ten weeks during the summer of 2015. While there, I had the opportunity to work on the user interface for the benchmark screens of Ashes of the Singularity. At the same time, I also worked for UMBC part time through the end of 2015. While employeed by UMBC I continued development on the game Bandit for the uiversity's history department. Prior to returning to school I worked for Games Workshop in retail and customer service where they specialize in tabletop miniature wargames.